Sam Williams recently interviewed Grady Booch, Ward Cunningham, and myself
about software archaeology; the issues surrounding preserving and
understanding existing software. Grady focused on the preservation aspects,
keeping archives of worthy software in museums. Ward and I concentrated on
the issues on understanding the code that you come across (not just in a
historical sense; this stuff is useful when maintaining code that’s
six months old). The resulting article in Salon
is fairly high level, but the underlying message is an important one.




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